ADLIB-€ € Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in Vex(t)Blank.in IWierd1.i JWierd1.i PWierd1.i TWierd1.i \Wierd1.i QWierd2.i ! SWierd2.i " _Wierd2.i # SWierd3.i $ #Kick.ins % $RimShot. & Vex(t)Snare.in ' ;Clap.ins ( ,Snare.in ) )Toms.ins * aclshat97 + ,Toms.ins , aclshat97 - 0Toms.ins . `Opnhat96 / 3Toms.ins 0 6Toms.ins 1 (Crashcym 2 9Toms.ins 3 :Ridecym. 4 (Crashcym 5 :Ridecym. 6 aTamb.ins 7 (Crashcym 8 2Cowbell. 9 (Crashcym : vibrasla ; Vex(t)ridecym. Vex(t) 5mutecong = .conga.in > 9mutecong ? *loconga. @ %loconga. A )timbale. B %timbale. C Magogo.in D Hagogo.in E Fshaker.i F Zshaker.i G 'hiwhist. H $lowhist. I .higuiro. J 0loguiro. K Uclavecb. L Bwoodblok M =woodblok N )hicuica. O )locuica. P Qmutringl Q Qtriangle R Fshaker.i S Ltriangle T gtriangle U Vex(t)rimShot. V $rimshot. W 5taiko.in X Vex(t)Blank.in Y Vex(t)Blank.in Z Vex(t)Blank.in [ Vex(t)Blank.in \ Vex(t)Blank.in ] Vex(t)Blank.in ^ Vex(t)Blank.in _ Vex(t)Blank.in ` Vex(t)Blank.in a Vex(t)Blank.in b Vex(t)Blank.in c Vex(t)Blank.in d Vex(t)Blank.in e Vex(t)Blank.in f Vex(t)Blank.in g Vex(t)Blank.in h Vex(t)Blank.in i Vex(t)Blank.in j Vex(t)Blank.in k Vex(t)Blank.in l Vex(t)Blank.in m Vex(t)Blank.in n Vex(t)Blank.in o Vex(t)Blank.in p Vex(t)Blank.in q Vex(t)Blank.in r Vex(t)Blank.in s Vex(t)Blank.in t Vex(t)Blank.in u Vex(t)Blank.in v Vex(t)Blank.in w Vex(t)Blank.in x Vex(t)Blank.in y Vex(t)Blank.in z Vex(t)Blank.in { Vex(t)Blank.in | Vex(t)Blank.in } Vex(t)Blank.in Rulitude VEX Vex(t)Blank.in Vex(t)Blank.in